Teach Programming with a Game Built on AIR
November 12th, 2007 by Ryan StewartDoug Sharp emailed me to tell me about a game he’s building called ChipWits II. He actually wrote ChipWits I on a Mac back in 1984 and thought AIR was a good excuse to do another version. In the game you program a robot using icons and breakpoints. The graphical programming language teaches the basics of development in a fun and engaging way. If you have kids, I’d encourage you to download this and let them check it out.
Doug entered ChipWits II in the Independent Games Festival this year. I think he has a winner.

Thanks for the nice plug for ChipWits II.
Most of the people who play ChipWits are ex-kids. Here’s a review of the original in which the reviewer says: “Once you get going with it, it gets obsessive - something that is true of all programming.”
http://zogax.com/CreativeComputing_Review.pdf
You can play with stacks and functions as well as ZAP ELECTROCRABS.
ChipWits is a game for geeks and those who are doomed to grow up to be geeks.
I really enjoyed coding the game in Flex and AIR. I really look forward to the faster blitting in the next Flash Player.
[...] My ChipWits evangelism is starting to pay off. QueryTracker and my renewed hunt for agents. CW just got a nice mention in the Adobe onAIR blog. [...]
[...] I found this via Ryan Stewart’s on AIR Weblog. [...]